class TheFallenMight_GameInfo extends GameInfo;











DefaultProperties
{
    PlayerControllerClass=class'TheFallenMight.TheFallenMight_PlayerController'
//	HUDType=class'FalloutSTGame.FalloutSTHUD'
//	DefaultPawnClass=class'TheFallenMight.TheFallenMight_Pawn'
	bDelayedStart=False
	HUDType=class'TheFallenMight_HUD'
}
